There are many back-logged posts and sketches to get out, (remember #inktober ?!) but tonight, I’m motivated share these early animation studies I drew back in my college days. These have been part of a collection of old drawings I have been hanging onto since I made them, but in an ongoing effort to decrease my worldly possessions they are on deck for destruction. I’ve taken it upon myself as I’m culling my final portfolios, to digitize and blog these artifacts to somehow ensure they have more longevity than the paper and ink they were rendered on. We’ll see how that goes.
The study here, if I remember correctly was simply to show some action, over 5 frames. These were to be rendered in ink, in a 3×4 format, and turned in on a clean card stock, with no eraser lines, no torn edges and no coffee stains. It was about telling a compelling story in combination with meticulous craftsmanship. And now they are animated GIFs.
My energy over the next couple of weeks is turning to both Halloween, drawing, and much more, which in part have inspired this post. I hope to share more drawings here, as I pick up on #inktober, and further ‘art decluttering’. There is no space for fear, as much as conditions may call for it, best to just dive in.
A little bit about a recently completed whiteboard animation project using Videoscribe.
I recently wrapped production of a new whiteboard animation with collaborator, and illustrator extraordinaire Sarah Menard. The project we took on was a promotional piece for an academic work by prof. Martin Scott, working with David Girling fromThe School of International Development at UEA. Sarah and I are really getting into a groove producing these animations, and her style is a perfect fit for this medium.
A bit about our process. After we figured out the concept with our client, Sarah creates the finished artwork directly in Adobe illustrator using her drawing tablet. She is a master of <layers> and <paths> which is essential since Videoscribe relies on the sequence of each one when doing the final rendering. Exporting the files in .SVG format, I can then import the artwortk on a scene by scene basis, and match it to our audio track. I like how the software allows to set the timing and camera moves, and plan on exploiting that feature more in forthcoming projects.
I plan on writing up a bit more of our process in upcoming posts, specifically to tell the story of the development of our first project, but for now will end and post this. Trying to get better at blogging this year, and actually posting instead of drafting all the time! Hope to see you soon. 8j
First post into #ds106, more of a test post than anything.
There is so much I want to do in this course I do not even know where or how to start. Art. Digital Art. Digital Storytelling. Next level. I’m feeling kinda cocky going in because most of this technology does not intimidate me. I have been doing this stuff for years. Many, many years, and I have witnessed along with you all, the transformation of the tools, the software, the webs, how we use them in our daily lives, and how they are used to create art. I haven’t been too impressed to be honest. In fact, its all starting to scare me a little bit!
But lets start by going back, waaay back. I’d like to examine my own history with art, with storytelling, with being digital. Growing up with analogue technologies, I find I still always fall back on them and their old, crusty analogue ways. I want to resist this. I’m going to try to be a digital story teller whatever the hell that is supposed to be. I’ve had experiments in the past, many half starts. This is my opportunity to follow through on some them.
May I present one of my earliest animated .gifs. circa 2003, the animated colour cube. This little gem was created using photoshop, and an as yet un-calculated number of hours, ‘painting’ the pixels one at a time. There was liberal use of “copy & paste” of course, and the “Hue/Saturation” filter . For some reason I was fascinated by pixel art at the time. It satisfies none of the criteria for the animated .gif assignment in this course, but I really can just sit here and watch it for minutes at a time.
My research on this project is evident in the collection of links I kept and had bookmarked on delicious under the tag, pixel. I’m not sure the latest update on that service but it seems like a good time to host this list myself, even though half the links are probably broke.
Random Screen is a mechanical thermodynamic screen that the user can’t control and that functions without any electricity. Conventional tea candles illuminate and generate the changes on the 4×4 pixel screen.
These mini icons are designed at 14×14px with transparent background. They are specially designed for header or side navigation buttons. Feel free to use these icons for your site (personal or commerical). However, if you are using more than 10 different
stortroopers was originally introduced in 2000 as a commercial product by stor entertainment, a company (not currently trading) that Alice co-owns. There’s been a free version running on netgoth since that time, & the trooper images find their way into so